Budget

"What you seek is seeking you"

Summary of Investment Partner Types:

 
  1. Private Investors
  2. Crowdfunding
  3. Grant Providers
    • Govermental 
    • Changemaking organisations
 

Private Investors

Crowdfunding

Grant Providers

UK GAMES FUND

UKGF is run by UK Games Talent and Finance CIC. UKGTF is a community interest company that has been established to help develop the UK games development sector, particularly at the early stage. They are not for profit and do not have share capital. Since 2015 they have helped to bring together a community of over 6,000 UK games developers, supporting them to grow their talent and creativity with funding from the UK Government.
Their aim is to boost the UK’s games business and talent ecosystem. In short, they work to support the UK’s early-stage games development community.
 

Successful applicants are initially eligible for grant support of £6,000 to contribute towards three months of development costs. 

A further chance to pitch directly to the UK Games Fund is also provided, where successful teams can secure an additional grant of up to £19,000. Any additional grants will be allocated from April 2022.

ROYAL SOCIETY OF ARTS

The RSA’s tagline is:  “We unite people and ideas. Join us to resolve the challenges of our time.” It is “an enlightenment organisation committed to finding innovative practical solutions to today’s social challenges”.
Andrew Campbell is a member, and will use the RSAs ‘Mindfulness’ group to develop a community of change makers around the game.
Andrew partnered with the RSA’s crowdfunding support platform during the Kickstarter for Massive Small, and both organisations benefitted by running a series of events around the subject of sustainable urban development. The RSA assisted with marketing and many of their members formed a large cohort for our events. This method will be repeated.

PRINCES’ TRUST

The Prince’s Trust is a charity in the United Kingdom founded in 1976 by Charles, Prince of Wales, to help vulnerable young people get their lives on track. It supports 11 to 30-year-olds who are unemployed and those struggling at school and at risk of exclusion. Many of the young people helped by The Trust are in or leaving care, facing issues such as homelessness or mental health problems, or have been in trouble with the law.

It runs a range of training programmes, providing practical and financial support to build young people’s confidence and motivation. Each year they work with about 60,000 young people; with three in four moving on to employment, education, volunteering or training.

We have found that, talking to several individuals who work in similar charities, is that digital addiction is a common and serious affliction for many at-risk youth, where it serves as a temporary escape from the harsh realities of their situation.

We will reach out to the trust and see if they are interested in being creative and / or financial partners in the game.

Note: Antony Curtis, writer and theorist for Hark! Won the prince’s trust’s inspiring leader award for his work as deputy principal at a secondary school.